A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi When I'm creating a heightmap and doing mirroring of a texture sometimes (randomly) I get the following "0-pixel wall" at the stitching line....
Hello When I'm trying to use texture numbers from 9 to 16 they draw just black areas
Hello File-Image color mode doesn't work for black color
Hello. The question about DX10 videocards. Here is an exception: Platform does not support compute shaders...
Hello. Could you tell how to generate landscapes using DX10 videocards? They are not generated because of "compute shaders" Regards Ilya
Hello Nathaniel I still don't have any feedback from you concerning my issue. Is it in queue or maybe you just didn't notice it?
Hello Nathaniel No. Just the borders "window" is shifted. I generated and positioned the terrain borders (by code) to have a corner at 0:0. But...
Hello I have the following issue/bug when generate a terrain by script. First I get the shifted terrain: [ATTACH] And only when I click on the...
Hello I've got 2 issues with TC2: 1) When I set my numbers in "Terrain Area" object Size and then save a scene the after this scene loading or...
Hello I execute the following code in attempt to create my custom terrain but don't see the rusult of generation (just plain terrain). What do I...
Hello I can't find any code example how to generate a terrain from saved prefab. In TerrainComposer1 it was something like...
Hm... It's strange that you don't have CallMethod for object class in Unity... But okay - seems that the problem is as you described. It's not...
Hello I tried the method you described above but still without any success - only 1 texture is drawn (the first from the list of splatmap...