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That's great!
Sounds great! Another feature request would be a "recover svg" option on the converted asset, this would allow us to recover the file, edit it in...
@mcoted3d perhaps you could fill us in on how the assets are stored? Do they become textures or are they handled more like a mesh?
This is going to be amazing for our 2D games to keep them very low file size and be able to scale onto any screen resolution. Some things we're...
In the current svg importer posted above on Github is it possible to view the generated size of the converted asset?
Great, it's a really exciting feature. Will assets file size be the same as the SVGs file size or will the conversion process add some extra size?
Great thanks for the link.
I've loaded the project up and can see it running. It's very interesting. Can I ask if anyone knows whether the SVG asset is being converted to a...
Thanks.
At the 2018 Unity GDC Keynote they mentioned a SVG importer was coming to 2018.2 yet I cannot find any information on it, any info available yet?
This is amazing, thank you! I really like option one, curve two. I've got it setup and all working perfectly :D
Hey this is cool!!! Any idea how I could magnify the selected one as theyre moving, like a smooth magnification of the centred item? Thanks heaps...
Just curious, has anyone tried to setup a custom gravity solution to walk around spherical planets with the corgi engine? Kinda like a 2d version...
Hey @Jaroslav-Stehlik would you consider releasing a "pro" edition of the svg importer with the source code included and charge a premium price...
@Mantas Puida What's up with this bug, is it fixed yet? Looks so bad when the first thing people see is a stretched image!!
I've got the same bug over here too. Game won't run with antialiasing and bloom on iOS at all, very frustrating, I had it working just the other week.
Hi everyone, does anyone have any ideas why a scene with white ambient light, no lights, no skybox would make a white material slightly grey....
Hi everyone, just wondering anyone would have any idea why i'm getting these odd square shapes in my baked lighting. I've tried turning off all...