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I'm new on Firebase Firestore and I trying to check if certain document exist on my database, but my boolean always return false. I'm using C#...
Hello guys! I'm developing a game where I'm trying to load some data on my custom splash screen. I don't know why, the loading was very slow on...
For some reason, the above code works sometimes. When I tried to use the timeout, the code just worked, even when I commented the line. I don't...
Hello guys, I'm developing a project where I want to receive information from an API using UnityEngine.Networking.UnityWebRequest, following the...
After analyzing a little more, there's a good chance that the error is happening only on Android 10 phones. Does anyone know how to help me? I...
Hello guys, I am facing a strange error with native code (possibly coming from some library) only in a release version of an apk, on some devices....
Well, I made a simple if(GameObject.Find("Camera")) to discovery if exist a Camera on the scene and returned yes on the monitor, so maybe the...
Sorry for asking for something else but how can I do that? Can you exemplify?
Oh you are awesome! This fixed this problem but now after seeing an ad or leaving the game in the background, the screen goes black even on...
Hello! he showed no error, even putting the try catch in the OnRenderImage method. I read on other threads that it may be the way that these...
Hello guys, I'm making a game for Android and I'm having a issue with Shaders, that is causing black screen on just a few devices. I followed this...
Hello guys! I am creating a game for android and after compile the project, on some phones it showed a black screen (possibly due to some...
Okay, I just stopped to think and make an array of GameObjects and referenced each one with its respective object in the inspector. Thank you!!
Thanks for the quick response! Really worked, but I wanted to ask another question... The size of APK exported doubled in size and the code was a...
Hello guys, I'm making game for Android and I using the Android Device Monitor to get the log of the application on runtime. After finding a...