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Hi @Chris-RH, I'd like to make a feature request for a new shader. Since a mesh can have 4 UV maps, you could use those 4 UV maps for Left-RGB,...
This is great! Desoxi you're a genius. It works perfectly, but only when rendering is set to MultiView and not MultiPass. It works both in the...
Looks like I'll be able to solve my problems with AVPro Video. They have a stereoscopic sphere setup and offer support for URP.
Same issue on Unity 2020.2.6... I've got a stereoscopic 360 video projected onto a sphere, and another video layer inside the sphere. They both...
I'm making a 360 video player, and I want to use stereoscopic video. In the past (before SRP) I've done this with two spheres, one with a material...
Screw that, I'm just ditching System.Timers.Timer altogether, I remember having a lot of issues with it in Unity in the past. Switched to...
OK, fixed it, it was a thread issue. I was using a System.Timers.Timer to trigger the method. Now I'm just using the timer to set a private bool...
Hey guys, I'm making a project for a Hololens 2. I've got a simple character with two states in the animator: Idle and walking. The Idle state can...