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A Yoska said, start with the core. Do the functions of the game first. No reason to spend months creating textures, maps, models, terrains, etc...
Its not fun unless I have a reason to do it. I don't play games for fun I want to design them for money. And yeah multiplayer might be a little...
TBH I don't think anyone here that lurks these forums has even made a good amount. I see a lot of talk about people who claim they know a lot and...
Sorry been awhile since I did it. You need to convert to .r4w it looks like.
Well my idea for a game was something like a turn based rpg with other players. You would basically search through a lobby with people who are...
http://www.youtube.com/watch?v=a4todUOBwlA
:( I was going to look into making apps for mobile. Have a great idea for a game but if I should be starting on Windows then pooey.
You can import the heightmap straight into Unity and it will pick it up. Then just add whatever textures you want.
Ok I understand it now. Basically when using Unity3d you are just open to a lot more classes and function. Where would I find some good tutorials...
Hey, I am new to C# but I understand a lot of it. Loops, variables, etc. I have even done some Unity3d practice with the Hack n Slash and some...
Just curious on how this works. I know MMO's are huge and complicated but as far as a FPS with say 16 players in a game, how complicated does that...
Ok lets start this up. 1. You can stop posting your FAQ on every post. It is starting to get annoying. 2. It was a simple question. Notice the...
http://www.ebay.com/itm/MMO-Base-Framework-Unity-3D/261313626266?_trksid=p2045573.m2042_trkparms=aid%3D111000%26algo%3DREC.CURRENT%26ao%3D1%26asc%3...
If you are making a RPG map you can go all kinds of ways. You can import heightmaps and just add textures and prefabs. Or you can just create a...
I haven't browsed everything they have but check out 3dbuzz.com a great site with lots of good videos. Other then that you can just search online...
The type of apps I would be making is 2D, 3D addicting games. Stuff like Angry Birds, CandyCrush, etc. So nothing to intensive.
Is it easier to make both iOS and Android apps by learning C# and using Unity3d to create them or would it be better to learn their native...
I want to make a mmorpg but i dont have the knowledge. I guess i am just trying to find a shortcut. I am deployed and have 6 months of free time....
What if I went with one of these premade kits made by Zerano? Like the Advanced Multiplayer Kit or the RPG Kit?
I have a bunch of questions about Unity and developing a RPG. Is there anyone here willing to add my on Skype and just be there to answer and sort...