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Added this in (alongside a somewhat-janky speed variable), but for whatever reason (horizontally) the character never stops moving. Oh and also...
Hello, I'm a beginner trying to make a platformer base for my game. Currently moving left/right and jumping works, however if I'm below a ground...
Fixed it. The main issue was the public float speed; being in the Start() void rather right up top with rb = GetComponent<Rigidbody2D>();.[
For some reason, this gives multiple errors: Assets\Scripts\PlayerMovement.cs(8,6): error CS1513: } expected...
Following blackthornprod's video on top-down movement, [MEDIA] I inputted code on a file named PlayerController.cs. However, I get an error...