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Absolutely worth 75$. I'm incredibly excited for this release, great job man, you've been at this a long time now!
I'll make you a deal - I'll buy 2 copies if that happens. :) You rock man, I'm super happy your releasing this as a full, separate product, you...
I looked a bit harder and was getting that stupid "missing script on behavior" message, that never tells you WHERE its missing. I ran a bunch of...
hey so anyone have any idea why editing the feet colliders wont save positions? It's almost like Unity thinks they aren't serializable all of a...
edit: Hmm nm, I think this was my fault.
Extremely exciting news Johnny. This made my day in a big way. re: game menus etc as stretch goals? Whatever gets you excited to work on PPRO...
The player is parented to the platform when he touches it when that works, so the platform script should go on the platform itself where the...
Step 1: Go to kickstarter.com Step 2: Refresh page Step 3: Go to step 2
I notice in the docs under "Backlog" for upcoming features you have Experiment with rounded environments, rotating platforms and more. Does...
Mr Greebone: Maybe you could try parenting the player object to the platform when he touches it and unparenting to separate?
Have you guys considered giving the option to NOT rotate the character when standing on a slope? Fairly important for old school type games. I'm...
Sounds great JohnnyA, I really hope you go for this funding idea. These tools you've been developing are invaluable to indie devs/hobbyists.
I would absolutely support such a thing if it meant getting my hands on a working preview. Maybe a subscription model for alpha/beta access? I'm...
I really feel like throwing money at you JohnnyA and seeing if a Platformer PRO version pops out! I hope things are progressing and your doing...
Hows 2.1 preview progressing? /annoyingpoke Again, thanks for all your hard work!
You are the man, thank you.
Should I just try and get preview 2 working however I can then? I'm not a unity expert by any means so if you have any advice on getting the input...
I'm on the latest version, and I tried 3 different computers for fun and profit. I also tried changing that initial box to 2d/3d default setup for...
So I got preview 2 imported into a new unity project and a bunch of weird things are broken.. such as not being able to shoot or climb ladders.....
This is roughly my issue with the current controller is that it's just so unwieldy.. super, super excited for 2.0 now. You rock man.