A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I did not recieve it
Waiting for the dll
Is there a way to embed the textures??
For merging the textures and materials i named them after the texture image itself in TextureExporter.cs script and it works. But it freezes the...
Got the solution and it works. And it would be great if you could help me with just one more thing. I want to avoid multiple copies of the same...
May I know when is the earliest we can expect an update?
I am also having the 2nd issue. Need help with this.
Hi, @UnLogick please check pm
Ok. Let me create a seperate demo project. I'll send it to you in a while.
i had to make that change in order for the texture to export. Otherwise, the textures won't export at all.
Ok, i manged to fix the dll error. Now, i am able to export fbx along with textures only in the editor with the default textureScheme. I created a...
Initially, i couldnt export textures at runtime neither in the editor nor in the standalone build. It was working fine with fbx exporter editor...
Hi, we are trying to export a mesh along with material and textures into fbx format at runtime in windows standalone build. Would that be possible...
Do not use "GetComponent<>" inside update. Always do it in Start() or Awake() and then assign to a reference variable. use that reference variable...