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That result looks pretty good already - you can tune the alpha clipping threshold too to make the segmentation mask more closely fit the smoke....
Hey there, Semantic segmentation is calculated by processing the results of the instance segmentation labeler. I'd recommend duplicating the...
Hey there, sorry for the slow reply. This does certainly seem like it could be a bug, but it's hard to say without seeing the source asset / how...
Hey there Roboserg. This should "just work" if you add a labelling component only to the topmost parent (and not any of the children). How is your...
Hey there - this request is being tracked on github issues. You can find some info there, along with the contact info of one of our Product...
Ah, gotcha - thanks for clarifying. We do actually have something like that! Here's an end-to-end example of generating a dataset with perception,...
Hey there - I think that the best way to consume synthetic data is going to depend on the problem you're trying to solve. It's also an evolving...
I just responded to your post on github (I think you're the same person?) with an answer. Adding the link here in case anyone down the road has...
Update here: we've just pushed some fixes that should stop the FMOD errors from occurring. Again, these errors were not fatal in the majority of...
@Immu - I've just responded to another forum thread about the FMOD errors here. In summary, the FMOD errors aren't usually the root cause of build...
Hey all, We are aware of this issue and are looking into it. For the majority of users, most FMOD errors will not be fatal, so if builds are...
Yes, Google Cloud has been experiencing some network issues, and some Unity cloud services hosted on GCP are being affected. I'd expect problems...
Hey there Laurent - would you be able to pass along some of the logs from Collab so that we can help figure out what's going on? The steps for...
Hey there! It's worth noting that the size of the project on your machine is not necessarily going to equal the storage space required in Collab....
Hey there! Just wanted to say that your game is looking great so far! Love the art style. Unfortunately, I don't think that this is the right...
Glad to hear you've fixed it!
Hey there - does your project have any compile issues? You may need to fix those in order to get the Collab button to reappear.
Hmm... looks like the Collab button in your toolbar is not showing up at all, which I would suspect indicates that the package has not been loaded...
Hey there! Would you be able to post a screenshot of what exactly you're trying to click on? [ATTACH] You should be able to open the history...
[ATTACH] If you click the "View History" icon in the bottom left of the Collab window, you should see this window pop up. Take a look at the...