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Thanks. You guys are great.
Thanks. That worked for me. Going back to the occlusion culling window when the trees are on causes a crash again, but I'll take what I can get.
Hi all. I'm getting this bug when building with Unity 5.1.1f on a Note 4. Signature file is in place. Builds work fine when Virtual Reality...
I agree about there being too much contrast between light and shadow on the speed trees. Decreasing the bias on the scene's directional light...
Improvements: * The Sun's algorithm has been completely rewritten. The Y axis can now be rotated 360* allowing you to choose where the sun rises...
Hello Tomasz I wrote a script that switches out the global color maps on two terrain tiles, and unfortunately the RefreshTextures() function...
Thank you very much Tom. This is great info to have out there. Works perfectly. Now my Unistorm weather events affect the terrain.
Unistorm is coded to change the fog in the render settings. In you first picture you can see that the fog is still there, it just changed colors...
Hi Tom. I've been trying for a week now to change RTP variables dynamically. The problem is that every other script I have is written in...
Hello. I've have a seemingly simple problem that has become a headache. Right now my sun rises in the south and sets in the north. I need to...
I'm trying to create a volumetric effect similar to the image below, but there doesn't seem to be much documentation on how to script a 3d texture...
Go to the camera and tick off the sunshaft components to disable them.
I've run into this as well, Rosby. The only way I've figured out how to work around this is to disable fog in the render settings, then quote out...
I second getting an update on 1.7's release. I need to do some seasonal change scripting that I've been holding off until I can see the new...