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hi meh11, what I'm trying to do is merge the shader: http://wiki.unity3d.com/index.php?title=VertexColor with the toonshader/lit that comes...
Hi all, I'm trying to integrate a vertex color shader with a toon shading surface shader. The main problem I'm facing is that the main texture...
Here is a sample code: var block = new TerraVol.Block(); block.SetName("Default"); block.SetIsDestructible(true);...
Hey Amfu! thanks, I've made the purchase and I'm happy with it! Just for clarification, the only way to set a big area of blocks is to use...
Hi JonnyA How I'm able to create a stairwell and use it with the plugin? Cheers,
Ok, but the terrain data is attached with the block? I've seen some other engines that the data was represented with a big 1d array, so destroying...
Hello Amfu: I have a few questions before trying your engine, as I was unsuccessful with a previous purchase (of another one): - I'm able to...
Hello bens, I have a few questions before trying your engine, as I was unsuccessful with a previous purchase (of another one): - I'm able to...
Wright, I managed to make it work by rotating only the meshes.
Hi Wright, I'm too, thrilled for the new version, as memory allocation is one of my biggest concerns right now, but I have another question...