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I posted this in unity answers and got no responses sooo An example of the layers changing is when the camera shakes, my gun goes infront of my...
I fixed the problem, i used "col" instead of "hit". I think I did something else too, but I don't remember.
Ok, after some debugging, I found that the problem was that the code thought that the player does not have the "Player" tag, even though it does....
I tried to make it so that the further the player is from the blast, the less they are affected. I tried to achieve this with //power -=...
I'm new to this, and i have a problem. using System.Collections; using System.Collections.Generic; using UnityEngine; public class bullet :...