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I just bought the Ancient East pack, and it's crashing when I try to import or load it. I only need a few elements right now so I experimented and...
Looks like I'm still having one problem: after combining the meshes and performing the faceting, one part of the model is solid black instead of...
Turns out it was user error! I've messed around with exporting and using mesh combine, and it works beautifully. Thanks!
I love the terrain script--been having a lot of fun trying different terrain approaches with it. I'm trying to use the object script and having...
The vertex coloring worked on a face--thanks! Re: performance, I tried it on my work PC and I see the same thing as on the Mac at home. I've...
I'm a new ProBuilder user, and I have a couple questions. It looks like the ProBuilder forum is down, so I'm asking here. :-) I have a mesh...
For some reason, I had in my head that I should use prefabs even for things without scripts on them, so while my problem remains, the impact of it...
My old credit card was disabled about a month ago due to fraud, and despite entering a new one, the Asset Store is giving me a "card invalid"...
I've hit a snag that seems to have no reasonable work around. Repro steps: Create a simple model, like a cube with a sphere over it. Export to...
Congratulations! :-) I'll give that a shot and let you know if it works.
I'm trying to figure out how to detect when you've stopped dragging something. I want to simulate the behavior that if you drag and drop something...
I'm having a strange problem. On one project, I can import the scripts from the store or the file you attached above, and the prefab has its...
With the current version of the scripts, the prefab is still importing without the script attached. Is this fixed in the next update? Thanks!
I'm having a similar problem, Robert. In my case, a loop that should be stepping through 3 labels instead repeatedly changes the first label...
That's what I thought too--that FindGameObject wasn't updating, but I think it is. The sequence goes: Find gameobject and store as...
I'm having a really strange problem. It seems like the NGUI update label action doesn't work correctly in a loop, or some other specific...
Awesome and perfect timing for this--thank you!
I just unpacked the NGUI addition to SoundManagerPro, and I get the following script compile error:...
Awesome--thank you! What I'm trying to do specifically is swap character portraits for an RPG. Players create a character and pick a portrait, and...
Is there any way to swap an NGUI sprite at runtime via PlayMaker? I see a way to do it via script (yourSprite.spriteName = "Your New Sprite"; )...