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Written in the service of (updated) facts in regards to the WebGL part of HTML5. Several sources points in the direction of; this initial post...
First of all, really great asset {great wok of cloning the package} I was wondering ... I have been trying to work with image processing with c#...
What happened??? I wanted to kill an import process from a "VR Samples project" with a zillion heavy textures that takes 40 minutes to import (on...
When uploading my APK to Google Play Developer Console I am told that "I must add an icon to the APK". I have already tried to adjust at Player...
ok, thanks - I have now done the test -> logs (+ screenshots along), but do you want me to post them here or should I send them to your...
Hello - I have tried to make a Wifi Hotpot on my one Sony Xperia Z1 phone (Android Lollipop 5.1) and connected my other Sony Xperia Z1 phone...
(Ok - will be my last post for now ...not spamming! >> still very relevant) By some sort of deductive reasoning, I came to the conclusion that...
There appears (all-in-all) to be very little documentation to how the LobbyManager.cs works. With my two previous posts (right above) in mind I...
" ... As well as the first asking user above I just want to make ..."
In the sample scene: should that, in such case of using/building-upon the Meteoroid example, be NetworkLobby.unity or NetworkSpaceship.unity where...
Hi there I have a problem where I try to set in game breaks/pauses before or within for or while loops -> It just doesn't work at all ... the...
Ok - did so....: public ParticleSystem instPS; // Update is called once per frame void Update () { instPS.Play();...
.... ok, tried it sort of -> this beneath states my trouble: public ParticleSystem partSys1; //ParticleSystem partSys1 = new...
Hi - I can't seem to figure out how to instantiate the right particle system through: using UnityEngine; using System.Collections; public class...