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Anyone know how to do melee enemies?
I have a simple system that generates a dungeon/maze type level and I'm trying to bake a navmesh so AI can move around in it. Obviously pre-baking...
There's no forum for it yet but it is released: UHFPS - Ultimate Horror FPS KIT | Systems | Unity Asset Store
Last time I checked it worked. What version of Unity are you using?
Did you check your capsule collider and make sure it's adjusted correctly? :) I'd also check the colliders on your floor objects and make sure...
11 years later and this was still super helpful!
Thanks for the quick reply! I tried that and it didn't work but thankfully I figured it out. It turns out my color space had to be Linear and not...
Hey, I'm using the Built-In render pipeline (I made sure to install Post Processing v2) and for some reason none of the effects work and I get...
Not that I know of :/ Hopefully soon though
Hey all, I'm looking to make a multiplayer first person hero shooter (similar to Overwatch or Paladins). I can code singleplayer by myself but...
I'm pretty sure there's water buoyancy but there's no swimming that I know of. HFPS won't be updated anymore because the dev is working on a whole...
What input system are you using? I've had this problem b4 but it's fixed by pausing and resuming the game (and it doesn't show up in builds for me).
No idea, but the developer seems to be getting close: UHFPS - Ultimate Horror FPS KIT | Trello
Nvm I figured it out. The blood is in the SurfaceDetails database under the flesh tag.
Anyone know of an easy way to instantiate blood when shooting an enemy?
Great, glad you figured it out :)
Try switching to "Both". I've had some input problems as well and that seems to fix it
What input system are you using?
yo that looks sick; thanks! Any idea when it will be released?
UHFPS sounds cool...I wonder what new features it'll have.