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We got it fixed, we had to remove ambient occlusion from the Render Data
Ok so i made a new project and redid the setup and now its working in that project. Both URP, both the same version. I may have to look into this...
Do you mean Depth Texture? cause that is ticked, and I just built and it doesn't work in both editor or build.
Hey ended up downloading the asset, and having a bit of trouble with your Universal Render Pipeline 3D Sample scene, The Fog of war doesn't seem...
The chunk feature seems promising, we turn off and on terrains except when fully zoomed out when FOG doesn't matter as much. We usually have 3x3...
Hey, wondering how this works for Large maps the use multiple terrains. Right now our Game scene map is pretty huge at about 17 terrains wide by...