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Hi all! I have a problem. It will be great if you help. I have a 2D human character. It has a skeleton and inverse kinematics. I created...
Screens.
Hi all. I started to learn shader graph. My shader needs to create an inner border for the sprite. He does it. But for some reason the whole scene...
Thanks!
I want my script to have a link to the 2d point light component. My unity version is 2020.1.4f1. But for some reason an error is thrown. As I...
Hello. I wanted to download the new version of Unity 2021.2.17f1, but I couldn't do it using the hub, because my disk with the operating system is...
It's just that the editor gives a lot of errors if I switch to a new version. Okay thanks for the reply.
Hi all. Recently ran into a problem. I cannot declare a variable in the script that will store Light2D. It's just that Visual Studio doesn't...
That's it, I've decided everything. Thanks everyone!
I tried using DestroyImmediate instead of Destroy and the position started to set correctly, but the rotation is not quite right yet.
How to set this rest position?
What can i do to stop the stack from jumping?
I have unity version 2019.2.0f1
Sorry for my English. [MEDIA]
Just watch this. [MEDIA]
Thank you. I will try.
yes, but before that I remove the rigidbody component so that it does not interfere with the transform, but it still interferes.
Hello! For a very long time I can not figure out why it works this way. I have a main GameObject let's call it parent. I also have child...