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So I have an AMD gpu and sometimes randomly unity editor will freaks out and create these visual glitches, it will usually be gone if I resize any...
Oinken sauce sounds similar to open source - as in how this game is developed "Oink" - pig noise "sauce" - food stuff alternatively if we want...
I tried the game with the current control shame (WASD and TFGH) which is really a strange choice of not using the mouse (and cause discomfort...
the rendering is not the problem (i havent yet reprofile saving it and the number are off my memory and loading stll take a few second anyways...
It been a while since I profile it and the call amount vary each run but I think serialize think like 0.5 second per call and a few second per...
ah nice catch ah nice catch thanks
I have tried to profile it and it just formatter.Serialize and formatter.Deserialize that's take up most of the time and also all the code I'm...
So I have been trying to get serialization and deserialization to work forever now but I could figure it out. it "works" but it take a few minute...