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Every time I get to having to do UI FX I sigh. Sorting particles with UI is challenging to say the least. Forcing sort orders, anchoring, scaling,...
@LandonTownsend Any update on this for 2020.1? Is the debug / keywords workaround the only way to do this?
Found a version of the HDRP Lit Shader Graph if anyone finds that useful: https://github.com/RemyUnity/SG-HDRP-Lit It would be great if there was...
@Remy_Unity You wouldn't happen to have a URP version of the Lit shader in Shader Graph would you?
Is there a way of starting with the URP LIT shader and extending it with Shader Graph? Or do I need to rebuild the entire LIT shader graph and add...
This is still a problem in 2019.2.21f1. We had to write our own particle player in timeline which is a bit unfortunate.
Is there a workaround for this?