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I want to dynamically deactivate a collider based on its visibility. Do you maybe know a way? I kinda want to create a level where there are two...
Hey there, is there any chance to get if an object is dissolved or not? i can't figure out which variable i could use for that. I figured maybe...
Allright, I found it. I keep you updated if there are anymore issues. Thank you!!
There is no MAX_ITERATIONS in the CommonsURP.hlsl file.
I am using the URP and the URP version and have an AMD chipset. Where can I find the player log? The console doesn't throw any error related.
Hey there, Great Asset! Looks super dope. Ever since i imported it, i get these rather random Runtime Errors, resulting in Unity Crashing....
Allright. Thank you very much!
Allright, i will have a look into it. I was using your material though. Thought that would have been implemented already, my fault. Thanks for...
Hey there, Thanks for the fast answer! Steps to reproduce: 1. I set the count in the DRMController to 2. 2. On start there is already one...
Hey there, Great Asset! I want to add another DRMGameObject to the DRMController. The Shape is Heightfield. When i add it to the...