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I think I found the solution, I should have picked the folder path: "C:\Program Files\Unity\Hub\Editor\2020.3.16f1" WITHOUT the "editor" folder in...
Hello, I'm trying to build my game, made with unity 2020.3.16f1 with UWP. For that I'm trying to setup the installer. It asks me for a location to...
So I finally got it to work... But in a really cumbersome way. First of all, on a test project I tried to do basically the same thing that I tried...
I've updated to 1.1.0 but the issue still remains. I unfortunately can't make the project available but I might just open a new test project with...
This still doesn't seem to be working, I've tried to do something like this: void OnClick() { parent.MethodServerRpc(); } And it still...
What I've done so far is that the button calls a non-network method on the networked script, and that method calls the ServerRpc method. I'll...
Hi, I'm running into the same issues you've mentioned here (I actually posted a thread about it a few weeks ago:...
I tried deleting the PackageCache folder and Reimport All on the assets folder, but the same message appears. I also tried to remove adding the...
I'm running 2 unity clients, one as a host and one as a client, and have a debugger attached to one of them, I can debug both behaviors because I...
The script is attached to the spawned UI panel, it contains the button as a member and adds the OnClick listener in its OnEnable method. Does this...
So I managed to get the UI panel to properly be spawned, and the issue remains. When I use the debugger, both as a client and as a host, I see...
I also did something like this at first, but then I read on this page:...
Thanks guys, it was indeed spawning the object that was missing... Now I have a different issue since the object might be instantiated on clients...
Hi, I'm trying to have a UI panel that is displayed to two players, when a player clicks on a "ready" button, a toggle is marked for both of them...
I now tried to move the instantiation and spawn back outside of the ServerRpc call and It's working... I have no idea why but yesterday when I...
OK I think I actually found the issue. I tried messing around with the object that I was sending asa parameter to a ServerRpc call and then I saw...
I realized that I also forgot to mention, the reason why I moved the instantiation of the object to the ServerRpc method was because that if I...
Hello, I've had an issue where I tried to instantiate and then spawn a prefab in a ServerRpc method which was called and passed from one script to...
If I do have to keep the prefabs in the SpawnerController, that could be a big issue since I need to get the instantiated object somehow in the...
I see, the issue was indeed related to the prefab being sent to the SpawnerController script. I tried moving the prefab to be a serializefield of...