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onSceneGUIDelegate is deprecated and was replaced with duringSceneGui void OnEnable() { SceneView.duringSceneGui += OnSceneGUI; } ... void...
This is caused by a breaking change in one of Unity's internal API. I've released version `0.0.42-preview.30` which works with 2018.3.b11++, but...
working on a fix. stay tuned.
Which version of the incremental compiler are you using?
0.0.42-preview.24 was released yesterday in the official registry. This version is compatible with both 2018.2 and 2018.3 cheers!
Hello, Incremental Compiler version 0.0.42-preview.23 was updated to support 2018.3B6. Let me know if you still experience issues. Dom
This is due to using the incremental compiler version 0.0.42-preview.12 Please update tot0. 0.0.42-preview.16 Let me know if the issue persists Dom
found and fixed the race condition that was causing so many headaches with the weaver and file locking problems. try: 0.0.42-preview.16 please let...
we are looking into this issue. Which version of Unity are you using?
Are you using 0.0.42-preview.14 ?
could you try the incremental compiler version 0.0.42-preview.12 and tell me if it resolves the issue?
Hi, can you try 0.0.42-preview.12 and tell me if it resolves the issue?
Can you post your editor logs and compiler logs? the compiler logs should be in your OS's profile directory...
ok, looking into this issue some more, I need help to isolate the problem. I've added some new code which ensures the DLL and PDB are outputted...
which version of the incremental compiler are you guys using?
what version of the IC are you using? A similar bug was fixed in version 0.0.42-preview.2
there is no official timeframe for supported version 1.0 yet.
not normal. I can reproduce it here as well. It seems the compiler is adding references to itself when building assemblies. weird. (and harmless,...
Released 0.0.30 Changes: - Fixed broken syntax highlighting in Rider / VS - .csproj now get generated with langversion=7.2 I've added a brute...
gotcha. will do additional investigating