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Couldn't find any solutions for this, so used a workaround. I created a custom Image implementation that uses the layout group's...
I've asked this on Unity answers but not sure which place gets more traffic. I want to create UI text elements with backgrounds that resize to...
I'd like to experiment with mixing VR and augmented reality. I've created a scene which renders the feed from the back facing camera of a phone to...
@actswartz Sounds interesting. Please could you email me with some more info. @smitchell Thank you! :)
I just wanted to say that I'm using GameThrive in my game and it's been great. Easy to use and support has been really good. I'm not otherwise...
I have been running more tests and results are a bit inconsistent. Occasionally getting crashes on Acer Iconia Tab 8 and Asus Memo Pad 8...
You can't expect everyone to see every thread, and it's not always that easy to work out. When I previously tested 4.6.2 & 4.6.3, I had more...
@surathunity3d @AlkisFortuneFish Sorry, I was a bit hasty. Game was still crashing when using Unity 4.6.1p4, but after updating to 4.6.3f1 things...
@surathunity3d still seeing crashes after update. Acer Iconia Tab 8 A1-840FHD Asus Memo Pad 8 K011
@RalphH thank you so much! I can't believe I didn't know this!
@Lucas Meijer sorry to bother you as you must be busy. Are you (or anyone else) aware of any workarounds for the issues with the Parse plugin? I...
Looks like I'm having the same problem @BoaNeo on 4.6.2p1. Amazon testing reports crash on Fire HDX 8.9 and Nexus 7 (Lollipop).
@Lucas Meijer Doesn't look like 4.6.2p1 fixed Parse issues. :( Seems like Parse.ParseFacebookUtils.LogInAsync throwing an exception.
I released my first game today, developed in collaboration with an experienced level designer. I'd love to hear what you think of it! It's not...
@JoshPeterson I singled out some of the offending code and created an example project. Submitted bug report case 665162
Thanks for the suggestion @ljmeijer and @JoshPeterson. Unfortunately that didn't seem to make any difference. Some more info: Both the classes...
My project has errors which might be due the same bug reported by ArjunN. Seems like a problem with serialization. The project is too large to...
OK. :( I'm in a similar boat to MrEsquire. Updated to p3 to fix Android crashes on 4.6.1, but now input broken. Does this mean it will be out...
Is there any work around for this?
Still happening with 4.6.1. In this case it happened with an image which had "generate mip maps" enabled. However, has happened will all kinds of...