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The size of default_unitybuiltinshaders_[GUID].bundle is 132 mb. This bundle (unlike other bundles) is going to .apk Unity near empty build is...
Correct me if I'm wrong please. Looks like UVS completely doesn't work at runtime IL2CPP. Tested on Android and IOS. Unity Editor 2021.3.17f1...
Good news: FFmpeg Unity Bind 2 is Open Source now. Everybody can use, update, fork or develop it further. Good luck with projects!
Thanks for reply! :) I tried it - for some reason it gives value which doesn't match with the Inspector value.
In other words - How to use in Editor code GetStorageMemorySizeLong from here?...
How to get in the code this texture size value as on screenshot (in MB / KB). 2.7 MB in this example: [ATTACH] For base Texture class (Not...
If you have any problems with this in your app - killing of thread can be the option to try. Good luck with a project!
May depend on your backend. You can also try own encoding as an option. Good luck with a project!
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No problem it is resolved. Not adequate parameters were sent to Camera and crash was going from shadows processing. So in case of this test 1 of...
Yes. Thank you for all info!
Thank you very much. Thanks to your comment I found appropriate sector of documentation here:...
Every time. Windows player. Thanks.
I want to know how appropriate investigate crashes in Unity. 1. Why my callstack is missing part of functions? 4 lines at the top. 2. How to...
I'm not sure about that asset. This thread is about FFmpeg Bind 2. https://assetstore.unity.com/packages/tools/video/ffmpeg-bind-2-187458
Are you sure you use FFmpeg Bind 2 from here? https://assetstore.unity.com/packages/tools/video/ffmpeg-bind-2-187458
Good job! You can path callbacks to main interface method: public static FFmpegProcess Execute(string command, List<IFFmpegCallbacksHandler>...
Please inspect what is the code behind "Add Sound" demo. And do the same. Good luck with a project! Cheers!
Yes.
Asset includes everything needed to get started. Including Android 64 bit support, as many asked. FFmpeg Bind 2 is a library binding directly into...