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Could you talk a bit more about the RTS voxel terrain? Is this still a planned feature? Also in this thread -...
Just purchased and it works great. The only problem is that realtime shadows break in oblique orthographic camera projections. The shadows seem to...
Can you tell me how you created this scene? What shaders did you use? I like the style.
I got it working with the 32 bit build. I'm on windows and pulled cubiquity from git. Something else I noticed is 1 pixel white dots between some...
I'm not sure if I'm missing something but when I go to 'build and run' one of the example maps the volume doesn't render. It renders fine in the...
I managed to successfully import from magica voxel. The converter does fail if the volume size is 15x15x15 or less in size.
I disagree, the colored cube terrain is very important and is the only part of cubiquity I'm really interested in. It opens up different types of...
Is threre an example of importing voxels from magica Voxel? What format to use?
Nice work Ellandar! Worked fine for me, I look forward to the smooth version. That bitmap converter will be super handy aswell. awesome work by...
Try creating both a smooth terrain and coloured cube terrain at the same location. Build your buildings on the coloured cube terrain. This...
I tried to check out the issue but it says access denied. I'd like to know the issue however. I'll certainly be looking at the paid version if...
I've been playing with this and the results are very promising. I like the way the engine is structured such that the base functionality to add...
This voxel engine is looking really good. The demo is very smooth and feels solid, I'll be interested to see how much you can push the size limit...