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Hello Matt(@MattMirrorfish)! How's v2 publish to the asset store coming?
You can use .cmd instead of the .exe as a workaround to open / edit script file via VSCode. See here for the logged defect and workaround:...
sorry -- I had both forum threads open.
Any idea why my Aim reticle stutters when running? [Edited -- Found the issue.] The issue is with the guns (not my code). Rifle shows a smooth...
@MattMirrorfish - any new updates on the horizon? I bought last year. Wanted to check before I start trying to use it in my project. Also, I...
2 questions... #1 - In v1.4, I tried adding particle feedback to the impacted object but it didn't work. Nothing showed. Example: added a...
@knuppel - In the Virtual Cameras (i.e. in Koala2D, it is CM vcam1), you can disable the different MM features like: MM Cinemachine Camera Shaker...
After retesting this on a fresh install (and upgraded Unity to 2019.1.14f1), I still had the issue. However, I went through the Level selection...
Yes, I hit post reply accidentally before full question posted. :) And had to edit it.
@reuno - I really like your latest changes in 1.3 and 1.4. I'm using... Unity: 2019.1.12f1 TopDownEngine: 1.4 Using Koloa scene... shouldn't I...
Anyone else having issues with Instant Good Day 2 working with Cinemachine cameras? I would have thought there shouldn't be any issue, but seeing...
I posted this to the developer's blog too. https://song-gamedev.blogspot.com/p/blog-page_12.html I'm getting this same Error. It was working...
Looking forward to the fix! I can wait until it is updated on the Asset store (but hoping that process doesn't take too long).
Bought this asset awhile ago, but just now finally getting to use it. I took a simple rectangle shape 3d box and exploded it, but ended up with...
@JDuaneJ - look at some of my previous posts -- I think I had a similar sounding problem. If you animated the 'wrong things' (control groups,...
The demo site isn't showing anything except a hosting site. Any ETA on when the demos will be available again? (hopefully before the sale ends)
In your Trello site, you mention "tail" feature in 2.0. Do we have the ability to make things like tails and "long necks" in 2.0? If so, I'll...
@jamieniman I got Puppet2D working with the Unity 2D Platformer code! :) So, your asset does work with rigidbodies, gravity, etc. Sorry to...
What specifically is the issue? (at what time do you see it in the video?)
Ok. It makes sense now that if you want ragdoll to work, you'd have to disable your global_CTRL. Regarding 2D physics with puppet2d, colliders...