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I figured something out, using System.Collections; using System.Collections.Generic; using UnityEngine; public class GunScript : MonoBehaviour {...
I tried looking at stuff on the internet and i didnt know what to search.
I want to know how to make my gun move in a circular form based on where my player is facing.
Yeah, i figured out another way that hasn't been done before i think. I added another camera that only rotated on the x-axis, and used that camera...
yeah, I don't know either, but do you know any other way?
Elliots code
ok thanks, I want to learn it by experience instead of just copying. I checked out your code and it was great. and also it still didn't work.
on the line cam = Camera.main; I get an error saying cannot implicitly convert type 'UnityEngine.Camera' to UnityEngine.GameObject'.I tried...
This is my movement script. using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovement :...
when my player looks up, the player jumps, how do i fix that?
Never mind, I figured it out
Sorry, I am new, what should i do?
I keep getting the error: [ATTACH] This is my health script: using System.Collections; using System.Collections.Generic; using UnityEngine; using...