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Awesome! This is pretty neat :) Thanks
Yes, it is an inspector and the relevant editor code is basically what I posted before: PropertyField selectedSkinSelfLitField = new...
Thanks @RunninglVlan. It seems that the way you are doing it is reliable, but my specific case is with PropertyField: var selectedSkinSelfLit =...
Thanks @sebastiend-unity. I'm good with editing the padding myself ;) However I would like to know if there is a reliable way of obtaining a...
Hi, I'm creating a custom editor with the UIElements and I want some PropertyFields to be indented. I found a temporary workaround and it is to...
Hi @LouskRad, I purchased the GPU Intancer few days ago, but I haven't been able to make it work. I tried it on a new project on Unity...
Thanks! this solved my issue
Hi, I'm testing Unity 2020.2.2f1 and it is great that the lists are reorderable by default: [ATTACH] However, when implementing the same property...
Where can I find the DSP Graph package? I can not find it in the Package Manager + Unity Registry + Show preview packages (2019.4.8f1). I haven't...
Hey everyone, I'm having the same issue. Have you found any workaround? This is the render in the Macbook / PC: [IMG] And this is in iOS: [IMG]
Hello @Lanre. I'm using NatCorder along with NatMic for an iPhone app and it is working perfect expect for when I stop both NatCorder and NatMic...
Hi @Lanre I'm starting to use NatCorder in a project and it is an impressive asset! I love the simplicity of the API and how everything just...
I agree, it would be cool that someone at Unity took a look at this issue!! @support
Hi, I have the last version of Particle Playground (III) and want to purchase FT ImpactEffects Volume01. Are they compatible? - Thanks
Hi @koujaku, Within the built-in colliders of Ferr2D, is there any way to detect if the player is colliding with a wall vs colliding with the...