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So I've set up a very basic VR project with an empty scene. Converted project to URP and set the Render Scale to 2. Now when I'm building the...
It is possible to modify points at runtime. The calculations are done in a regular Update(). So, in the main thread. It's an interesting idea to...
I'm sorry but no, not at the moment.
The material the asset is using is in FlatFX > Resources > FlatFXDefault Your first option is to edit it or replace it with another material but...
I'm sorry but this is something that I was working on by never finieshed. I hope to add an option for the texture in the future but I can't...
Sorry that I've missed your question months but better late than neve. If you mean, if the asset will work the same if rotated, it looks at the...
Thanks for choosing my asset! I will possibly add these features in the future but this won't be very soon.
I'll try to add more visible waves ASAP. I can add 3D collisions but there's a regular 3D cloth for this. This asset was created as a very simple...
That's an interesting idea. Still I don't know if I'll have time to try and implement this anytime soon. The Start method is actually called...
Thanks a lot! It's not in my plans at the moment. But which effects would you like to see added, that would work with the parameters that are...
Hi. There's no way right now to change the anchor points. And I'm yet to add a way to make the wind cause waves on the cloth. I hope to do this in...
Version 1.28 is up. Added sprite masks support (Beta). Added a way to manually drag object's pivot (wanted to do this for a long time now). I've...
Thank you for summing this up! This is really good! I'll try to address everything on this list as soon as possible.
No, not at the moment. I'll try to get this working in the future but I can't say when I'll be able to. But yeah, it would be super useful to...
No, not at the moment. This feature may be added in the future but right now it only works in the scene space, since it was initially intented to...
At this moment ProtoShape2D doesn't have tools to create primitives. I have another, much simpler asset that is not related with ProtoShape2D and...
Not at the moment. Cloth sprite is supposed to work as a decoration fixed in space. If you move it around it will move as a whole and not as if...
0.39 seems to do the trick
Hey, thanks for using my asset! This feature is not intended for rounding the corners but to create curves. But technically you can create a...
Hey, I thought about and I don't know if I can turn it into a separate asset as it is. If you still have a use for it, please email me at...