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This is also an issue our team is running into.
After we go through the steps to notarize our build, and only on OSX versions older than Catalina we encounter the following error. Uploading...
We are also running into this issue where the .dll can't be found. How should we go about switching to a c# version of the code, is that located...
We have a project that is essentially a trivia game consisting of a series of menus that we need to make work on WebGL with the smallest amount of...
Silly me, it was just that OpenGL wasnt checked off in shader settings
Ok so as an update, the shader that I made to render things transparently when unlit and opaquely when lit seems to work in the editor, but it...
Thanks Jesus! This is where I ended up, and it seems to work like a charm.
Is it possible to drive the transparency of an object based on the shadow? for instance if part of the object is fully lit then that part will be...
I'm using MCS in Unity 5.3.6p1 and I have an issue where if my avatar is animated then its mouth is just open all the time? I've set it up on an...
As a follow up I decided to add the recoloring support I needed in case it would be helpful for you or others. I attempted to be consistent with...
I need to support multiple different row background colors and it doesn't seem like theres a good way to do that having messed with it a bit and...