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For normal calculation, my solution is to generate normal map through precalculation, so that they can be directly used in shadergraph, and there...
AD: https://assetstore.unity.com/packages/tools/terrain/blank-first-dotsterraingrid-225217 This plugin uses shadergraph entirely to make the...
Basically the RenderMeshUtility is just a wrapper that adds components to the entity. So in Baker just make sure to attach the right components....
This resource package was created entirely in the HDRP environment. Once I have created a URP project and simply imported the resource package to...
The upgrade for Dot 1.0 is already submitted and pending review. Other new features will also be added to the subsequent upgrades. Regarding the...
advertisement : https://assetstore.unity.com/packages/tools/terrain/blank-first-dotsterraingrid-225217 mail to me if questions。
if need to do something with other managerd types,for example,use textures,or unity other classes,systembase is the only way.
Yes, it works with DOTS physics. Although it is also possible not to use dots physics. Please read the introduction to points 6 and 7。
Convert Unity Terrain To Gird Entities! Change terrain height and hole at runtime. https://assetstore.unity.com/packages/slug/225217 Your advise...
Thanks,It works!
I have tried a few days to convert the terrain which created by gaia to orbis;and i finally get some pretty planets.I played it with rival...
I try to check the rival sample today.but after i import the sample,it give me a error:...
Is RAM support ECS? I try to add convertToEntity script to a river,but in runtime it only give me a red modle.
A suggestion: Unity terrain has a function that could export the heightmap.as a raw file.It seems Orbis use a texture R channel as the...
I has checked the CollsionInvokerTag.This is a very nice idea and implement.When a dynamic body has the tag,the system will make sure the...
HI,maybe is the only terrain run with dots,I really like this asset.I have another question about the physics. It u open the havok visual...
expect your next version。
I make a new urp project to test and this issue dont appear. so maybe this because of something about HDRP. But I cant disable the camera-relative...
this video use HDRP10.8.1.Unity version 2020.3.31f1c1. i checked the FlatTerrain Scene,this issue dont accur.but alway happen when open the...
Sorry my personal name make some confusion.The "earth" mean the ScatteredHeightmapPlanet in Hierarchy;and the "sun",may be call it "Mars" better...