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Try the slippery material. Also make sure your collider/colliders aren't getting caught on the obstacles.
I am trying to have two 2D Sprite Animations play at the same time. I have two animation layers. They work separately, but when I try to play both...
You can instantiate a prefab by using: Instantiate(Object original, Vector3 position, Quaternion rotation);
I believe you shouldn't have the semi-colon after "if(Input.GetMouseButtonDown(0));" I'm not a JS guy, but if it's similiar to c# i think that may...
You're videos are great!
Instead of using constantForce try to use Rigidbody.velocity http://docs.unity3d.com/ScriptReference/Rigidbody-velocity.html
Kickstarter campaign is still going on!
Great game! Keep up the great work!
Maybe you could use a rigidbody for your motion and use the addforce function.
Don't let the haters get to you. "Flappy bird" is a very basic game and it has the top download spot on ios and android right now. If you can...
I like the idea here! Looks like a great start to me.
looks amazing so far!
think of maybe a story behind it that is interesting
Just curious about how often you will post your videos?
First two videos are great! I'll be following your series!
Wow this is beautiful
Looks beautiful! Great job