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There are Behavior Editors and Property Editors for Editors and Property drawers, is there a similar tool for EditorWindow? Can i do things like...
Edit requires GUIContent parameter, where from should i get it is a parameter on edit in PropertyEditor but not on BehaviorEditor. also i got the...
I was wondering how to call a default PropertyEditor I am trying to do a BehaviorEditor with a list in there and make changes to an object based...
My class is a native C# one so i made it derived from UnityEngine.Object But now i dont have access to its fields, it now looks like this in the...
Hello there, i recently bought FI and i have encountered this little thing called SharedInstance. I am wondering if there is a way to copy it some...
As stated in the title i want to pass an argument by reference into an unityevent [System.Serializable] public class IntEvent :...
Then whats the point of ToTransient? And what i meant was every time i do ClassBindedWithTransient object; It will be instantiated when exactly?...
Hello there I have recently downloaded zenjet and i am trying to understand the best way to use DI in unity and in general And im having a lot of...