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I found a bug, when ground is destruct the player float, he doesn't fall. this error appears NullReferenceException: Object reference not set to...
Could anyone tell me if this work with toon shaders like flatkit asset? I tested another asset named GPU Instance but the mesh draw black, this...
Discovering the error, I had created a state called Fire Bomb, it hadn't registered in CharacterActions.inputsactions. Thank you for your help
Would you like to make a tutorial or create a demo with the new Input System? I followed the tutorial in the manual:...
Hi this work with Build In?
Could someone help me with my animation, I have an animation where the character runs forward and stops, I need to repeat the same animations at...
It worked perfectly, along with the puppet master it became more realistic, thank you.
Hi, there is a tutorial about vault? i would like my character to only jump when i click on the jump button and i would like to use the climbing...
I'm having problems with the speed of the animation exported with the anim format, I tried as fbx but it doesn't work, with anim some animations...
Hello, is there any way to delete the LODs when destroying an object or will I have to do this on my own using scripts?
Hi, Bones Stimulator is compatible with the puppertMaster asset?
Hello, I see your comment on forun from Kinematic Character Controller, did you manage to use the Kinematic Character Controller asset with motion...
Perfect, I Buy this, thanks
Can I use another shader material like FlatKit with Dynamic Radial Masks?
Hello, I saw a comment in the reviews that a user was having problems with the flatkit, can you tell me if they solved the problem, will I be able...