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Hi again lol In my application, the user can plot waypoints during runtime to create a path for their object. Is there a way to see the line of...
OMG! Just what I really need. Thank you veeeeeeeery much sir Baroni!!! :')
Ohhhhh. Ok thanks a lot sir! I really look forward to it~
Hmm as I have understood, if I use the message thingy, I would need to input the rotation value. However, my path will be defined during runtime...
Aaaand I'm back xD I wanted my walker(which is a prefab) to rotate and face the direction it's going to walk through. I've added the MoveAnimator...
Hmm.. by "x Unity units per second", did you mean that if I assigned 1 as the speed of the walker, it would move by 1 Unity unit per second?...
Hello again :D Just a quick question: where's the speed of SWS based from? I mean, because I have a 'map' and 1 pixel represents 1 meter. I wanted...
Just wanted to make sure these features are available before I purchase SWS :) Bought it and will start learning to use now. Thanks a lot sir Baroni!
Hi! I just would like to ask if SWS supports Unity 2D (4.3.x) and is it possible to create paths of an object during runtime? If so, do you know...