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@jice_nolaroads The project isn't under development currently. Feel free to fork and make changes. If you'd like to submit pull requests we'll...
@mikemonroe_oc I just saw your question. It will hide those buttons because the behaviour has changed for how prefabs work. You should be able to...
@matexpol I will take a look right away. Thanks!
@tito91 That is great to hear. Please let me know if there are any other issues you run across!
@tito91 I have just resolved this issue and will submit the fix to the asset store. Thank you!
@Kupper My apologies for any issues you have seen. v1.8f1 will soon be released on the asset store and may solve some of these issues. However, I...
@Ultramattt @tito91 As a follow up to the multiple component issue, I have just submitted v1.8f1 to the asset store (will take about a week to...
@mafiadude1 @Ultramattt It's great to hear an edge case where we can improve the product. In the future, please don't hesitate to request...
@Ultramattt would you mind sending me your fix to devon@antihero-studios.com? I'd love to take a look at it and see if there are other places I...
Thanks for the information @michalferko. I will definitely track that down and resolve it. uPrefabs only matters during edit time. In the future...
v1.6f5 is currently on sale now in the Asset Store until 1/9/2017 at 3PM (CST)
@JBR-games nested prefabs is the ability to have a deep hierarchy of prefabs where you can apply & revert changes to nested (or hierarchical n+1)...
v1.6f5 Released
@Barliesque Thanks for reporting this. We have an issue tracker: https://bitbucket.org/antiherostudios/uprefabs/issues if you do discover any...
@BAIZOR here are the answers to your great questions! 1. Yes, this is base nested-prefab behaviour. There is a two-step process to this. You...
@BAIZOR inheritance within uPrefabs is currently not implemented, but could be simply a matter of perspective. Take the following UI setup:...
v1.5f4 released This version brings many fixes and enhancements that return the default "static-flags" toggle to the inspector. Thanks!
v1.5f3 released This version brings major bug fixes and stability. The performance issues are gone and full reference issues have been resolved....
@Froghuto Thank you for the kind words and feedback! I just submitted 1.4f2 to the asset store for review. This upcoming version has that fixed...
1. Scene Dragging Issue - This has been resolved in the most recent 1.2f2 release. 2. No GameObject previews - This is coming in a 1.2f3 release...