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Any updates on supporting VFX Graph for path tracing? I don't see it on the public roadmap, and guessing the lack of resources has not improved...
Bump. Any update on stereoscopic 360 for HDRP/URP?
Thanks for getting back to me, sounds great! I've been struggling for years to get 360 stereoscopic out of HDRP for compositing purposes. Yep I...
Hey, just found Timeflow and it looks amazing! Is it possible to render stereoscopic 360 PNG image sequences with transparency in HDRP/URP? Unity...
Hey, thanks for getting back to me. That workaround seems to be just be for using a TaggedCamera instead of ActiveCamera in SRPs? I don't think...
Bump. Stereoscopic 360 is still not supported in Unity Recorder 5.0 after 5 years of SRPs, so any news would be appreciated @antoinecharton With...
Hey, doesn't seem to be working in Unity 2023.1 with the latest HDRP patch in this thread. It's just rendering black frames. Same issue here in...
Hi, any updates on this? It seems like it's still not possible to render stereoscopic 360 video in HDRP / URP with Unity Recorder 4.0 from the...
Ah I didn't think to try changing the Blend Mode! Thanks a lot for testing and clearing that up. I just tried what you suggested and it works as...
Sure, uploaded the project here. I had to delete the Library folder to fit on WeTransfer - https://we.tl/t-BMLdKLZ1wT I just cloned the...
I've been trying in every new 2023.1 alpha version and have still never managed to get this working, so still very confused. Here is a screenshot...
Ah cool, what scenarios is it working for you in? I'm still a bit confused - should I be seeing particles reflected in my screenshot above? And...
Here's a very basic use case of ray-traced reflections in a mirror. I have checked ray-tracing support in the output quad settings, and VFX...
Hey, I just saw that 2023.1.0a11 has added ray-tracing support for VFX graph, but can anyone explain what scenarios this works in? I have...
Hey, I'm using the "set color from map" block in my initalize context, and trying to pass this to a vfx shader graph output, but it always uses...
Invite has expired, can you post a new link?
Your vegetation materials are missing the foliage diffusion profiles. You should see a warning in the material's inspector window with a "fix"...
Sorted now, found it in spam!
Great, can't wait! Signup is half working now.. I managed to sign up, but it says wrong username or password when I try to log in.
Look forward to trying this when the beta is out! The sign up form on the website doesn't seem to be working btw.