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my problem is occuring on the mac, though i'll read through that and see if something might help.
a few days ago my asset server stopped working and i keep getting a connection refused error that reads "connection refused Is the server...
does drag stop rotation?
when my car goes off of a jump it's front end always stay pointing straight up towards the sky, i want it to face a bit towards to ground after it...
so i have a car and i have a roughly modeled jump, when i attempt to drive my car over the terrain, it kind of bounces over it rather then driving...
function SearchPath(){ var currentPaths:Array = new Array(); var holderArray:Array; ResetReached(); for(var...
lol @ jasper, i'll try making those adjustments, it's funny cause i'm testing on a 3g and getting that unresponsive problem.
never mind problem was solved, i was setting USE_DISPLAY_LINK_IF_AVAILABLE to on which was causing my touch responses to be sluggish anyone know...
so i've made a touch pad for my iphone game that works essentially just like a directional pad. the game is running at 60 fps but when i touch...
thanks, did quick google search, and seems like these are exactly what I'm looking for
I'm trying to wrap my head around nav meshes, I understand pretty much everything about the problem but one part of the math is eluding me. once...
so i'm about to rework a massive trap system in my game, in a hope to optimize it. one of the things i was going to do for a flamethrower styled...
well theirs a few ways you could do it. you could keep track of on mouse down and up after pressing the button and do your functions respectively...
screen resoloution changes between the platforms. simplest way to explain this is like this. say you have a screen that's 1000 pixels across...
i was just wondering how to rotate on a GUI as well. the soloution I came up with is to use a gui texture and rotate the game object, but it's...
ya i will be buying the plug-in on monday for sure, and the price doesn't bother me much. just seems that game centre is to useful to not be...
from what i'm seeing theirs only one way to currently add game centre to your iOS unity apps, and that's throguh the prime31 plug-in. so i have...
thanks dreamora, i'll look at that right away
well it seems the main culprit behind my lag was because i had the target setting to the highest available resolution. is their a way of taking...
hmmm......i'll try the building without opengl, and optimizing our shaders. the frame rate is about 15 frames a second and touches as far as i...