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FYI Still happening in our latest release using Unity 2018.4.23f1
It may be too soon to tell (still slowly rolling out our new release), but seems to no longer appear in our crash logs. Build using 2018.4.23f1
Since there's an option for you generating a symbols.zip file in a local editor now, can we please have this option also available in Cloud?
@Voxel-Busters apologies for my late response. I have sent you the requested logcat to your email. Thank you for looking into the issue. EDIT:...
The way I had tested it. Was to remove all my Google Accounts on the device. (The only way I could reproduce the issue our users were...
Thank you very much for clarifying the inner workings. I currently make the RequestForBillingProducts() time out. And set Billing/IAP as not...
@Voxel-Busters Sorry to bother you again. The android source code provided with the plugin. Is it accurate? Since in it ON_SETUP_FINISHED is...
Great to hear! Thanks for letting us know.
Hi Voxel-Busters, Thank you very much for this. Helps a lot to decide on prioritizing to update or not. Much appreciated. Thanks
@Voxel-Busters would you maybe post a more detailed overview of the changes in the latest version 1.5.7p4? I often check this thread and your...
In a new production build. Built with 2018.4.21f1 at a point where we don't call Application.Quit (since we only do the backgrounding now; see...
Just now did a test. Built with 2018.4.21f1, and after backgrounding, tried to do an Application.Unload() which resulted in another crash....
Cool. Thanks for sharing this information. It will save us some time.
Just wondering. Did you remove all options to quit from your app or used a different way to close it? [SPOILER]
This morning woke up to another report about a crash happening on application quit: java.lang.UnsatisfiedLinkError: No implementation found for...
Would you let me/us know when your submitted issue gets verified / posted on the issue tracker? So I can vote on it. In the meantime the issue may...
In our latest build of our app we have started to see this too. Built using Unity 2018.4.20f1 Happens when the user quits the app...
Just replied here to Vasiliy, but see your point. To expedite the solving of the issue I'll create a new thread for this. And delete my reply...
Also not working in 2018.4.17f1 Although there are many (convoluted) ways to also do this. It's silly to not have this actually do something on...
Thank you for this information. Good to know. Even though it's not nice to know Google doesn't support this. FYI the signup form on your site...