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Thanks for clarification! Is this audio vibration thingy planned to be supported? Or can you name any PC-usable "other programs" to do this in Unity?
Is there any way to use the advanced DualSenseVibrationMode already? Can't seem to find a matching method.
Bug report submitted. IN-57484.
[ATTACH] Working on a minimum repro project. Still would love to know if anyone has a thought on this.
Hi everyone, we are currently on the finishing line for our game. The console porting team now brought up an issue (for Xbox Series), which we...
We are evaluating upgrading to 2022.3 / ECS 1.0 currently. When we update your event system, we get a lot of compile errors. It seems like...
I have to bump this thread again. Seems like we have the same problem with 2022.3 + HDRP. The leaks are so big over a playsession that it crashes...
have a look at this https://issuetracker.unity3d.com/issues/recttransform-pos-y-is-not-loaded-when-opening-the-project-slash-player. This is a...
Hi, we are currently optimizing our game for the Steam Deck. We have dynamic resolution in the game. We offer the TAA mode and the...
It seems to be fixed for us with 2022.2.10, but the issue is still open and nothing mentioned in the patch notes. Is it fixed for someone else?
Unfortunately not, also asked back on the internal JIRA again, but no answer yet. It is awful to use Development Builds for previews etc. (which...
Haha, wrote this and a few minutes later my colleague writes that it crashed. Dump says: VFXCommandList::InnerRegister(unsigned int,void...
We haven't had a crash yet in our latest tests, so I guess it is fixed. Hexalted stack trace doesn't look good though...
We now also had a crash (using latest 2022.2.8f). Windows PC, Development Build.
Ok, hoped that this would be the case. Then i'll wait patiently :D Thanks!
I was happy to see your post and immediately checked. First thing: You wrote 2022.2.8, but yesterday .7 was released? I assume you meant .7? If...
Can confirm, still happens in 2022.2.5. But also had no real hopes reading the changelogs.
Same here. But for us it is more 3 min instead of 30min (in play mode). In the build it takes a bit longer, but not much. Platform Windows.
Is there any ETA for the fix in 2022? Makes our current builds almost unplayable.
They confirmed our bug report:...