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Hi, I'm using your assets in my game, and have purchased some of your packages. I need to extend the pack a bit with some glasses and so on. I use...
Hi! Thanks for this great asset! I'm doing some research on using this in my project. The project is using Obsive First Person Controller...
Thanks for making a great looking asset! How is the support for air breaks?
Thanks for the response! Yes, it is Visual Studio that throws this exception. What is the correct way of adding the Windows Azure Mobile Services...
Is there anyone here who has successfully managed to use Windows Azure Mobile Services in a Windows 8.1 untiy game?
Hi, I have been trying to use Windows Azure Mobile Services in Windows 8.1 apps without success, is it possible? I do this by using a custom...
Still having the same issue myself. I just want to create a plugin for a Win8.1 project that uses the latest Windows Azure Mobile Services SDK.
Hi, anyone had any experiences implementing XMPP/Jabber clients in Unity for Windows? I can't see why it shouldn't work, but looking for any...
Yeah same here, this is the only thing that is standing between us and the release of our game. I created a plugin targetting 4.5.1, installed the...
I'm on Windows 8.1, but if I export the WIndows 8.0 solution from Unity and use the Windows 8.0 dll of the plugin it works, but then im missing...
I have it in the Metro folder since Windows Azure Mobile Services is depending on it, it then gets copied during export somewhere right? Looks...
I have been struggeling with the exact same issue for a few hours now without any luck. I'll post if I find any progress. My solution worked with...
Hi, I recently bought the SplineTool by Dmitrii (http://u3d.as/content/dmitrii-prihodko/spline-editor/2Bv) and it works fine inside Unity and...
Is this in the plugin that loads in Unity? You need to place Windows spesific plugins inside Plugins/Metro folder, and then create a "fake" plugin...
Glad I could help, good that you got it working!
A good share, thanks! I'll give it a try!
There are many ways, but one way would be to try and find it using var _findResult = GameObject.Find("ObjectName") and then you can search for a...
Yeah, I think you can do whatever you want - as the script you are executing is written inside a Unity script. So let that function do what you...
I work for Microsoft as a Technical Evangelist, and we have someone who is looking at this issue. I will keep you guys posted when I get some updates.
Hi, Here is one way to handle snap view: http://digitalerr0r.wordpress.com/2013/08/27/unity-for-windows-ii-publishing-to-windows-8/