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I'm not able to test this for you right now, but I hope this works and/or helps. using System.Collections; using System.Collections.Generic;...
So this is a dungeons and dragons coding sideproject, but this presents some interesting organizational considerations. A "feat" is like a...
Alright, I feel a little dumb on this one. I changed this: Vector3 currentLocation2 = new Vector3(0, 0, 0); GameObject startTile = new...
Hello, everyone. I'm currently working on a pathfinding script, and although my following DOES run, I am still getting 2 different console errors...
Hey, guys! I started writing my own pathfinding script using the A* method. It's SO CLOSE to being done, except it's not quite doing its...
bump issue still persists
Hey! I actually realized this, as well. I hate to make a post and then figure out myself later - but seriously I waited a week to do this I just...
Hey. Guys. I've been working on a script to access each GameObject enemy in the scene and store their initiative rolls to sort for a turn order. I...
Any way you could explain further with an example or code snippet?
Personally - I've never seen an in an if statement - that being said - I'm a pretty new bedroom coder and can't give a professional opinion. I...
Hey, guys! I made a post earlier showing my dungeongenerator, although at the time it was a functional random room generator. I've been working...
Here ya go man! Maybe this'll help - if not I like to show off anyway ;) http://www.youtube.com/watch?v=jzHJK0V5hCU
Also - the "handle" is what moves around and places tiles at the handles current position . You need to have an instance of the handle made in...
Interesting...my guess is that I suited this code pretty heavily for the models/prefabs I'm using. The tiles and walls are all scaled for a...
Hey guys! I've been working on a game idea of mine - but for that idea I need dungeon generation. I'm NOT asking for help - just showcasing my...
Hey, exiguous. Thanks for the reply. I loaded your script onto my robot and still had issues. Finally I found out that the error was in the...
Hey, I'm fairly new to Unity having gone through the tutorials just over the past few days. I'm working on a turn based game so I was starting out...