A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Will this asset work with any Nvidia GPU? We are looking to improve the performance of our game on low spec systems, e.g. GTX 960 or worse.
Hello, we are finding that GPUInstancerDetailManager uses an excessive amount of memory as we try to scale our project and I wonder if you have...
Hello, I have a 3rd camera that works similar to an orbital camera but differs slightly in that it looks at the cursor and follows the vehicle...
Hello, I've been enjoying working with Rewire, and have successfully created two keyboard maps in my game, one for gameplay and the other for UI,...
Oh yes that makes sense, now I understand I can work around it, once we're using a real translator it will be fine but I'm just setting up the...
Thanks yes that looks like what I need. I have a new problem now that just started happening - the Translate All Empty Terms button on the...
I didn't get a reply for my previous post but I am still having a problem using I2 with Dialogue System and getting spaces inserted by Google...
Hello, I have recently purchased I2 Localization and I'm impressed so far. There are a couple of small things that I'm wondering if there are...
Thanks so much for your reply, it works really well! I don't need this to run in real time so this is fine for me. I submitted a support ticket...
I'm finding that when I scatter objects that have a nested prefab, the nested prefab connection is lost, so when the prefab is updated the...
Hello, I have recently imported the latest version to evaluate for a plane project and I notice that the AI module is not available anymore, I am...
Does anyone have any experience of running Playway water on Nintendo Switch? Can you comment on how it runs/looks? My project uses water...
Thanks for your information, but my question still stands - has anyone managed to implement an agile water craft using this package?
I have been using this package for a while and the visuals are great! Unfortunately I am finding it hard to make good gameplay because the...
Thanks for your reply, yes I am aware of the seed field. Because my scatter layer contains an object that itself contains a scatter object (from...
Hello, I have recently started using megascatter and I'm liking it a lot so far, however there is one thing that I would like to do that doesn't...
Wow thanks for your quick response! So I am running 64bit, and the new 64bit demo runs at around 15-20fps which is much better, though obviously...
I'm very interested in your package, but on my min spec test machine (4 core i7 laptop with GT525M card) your demo runs at around 3fps even with...
Hello, can you tell me if this package can be run deterministically at runtime? Or does it only work in the editor? Thanks!
Thanks for replying so quickly, I am hoping to develop a War Thunder type of control system as well as AI so this kind of automated control is...