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Sorry about the delay, we had two builds already, here is the latest one. In a couple days I'll be posting again with a new one. I hope to keep it...
Well, our kickstarter is over and we've failed. We're gonna try a different approach from now on. We are gonna try and bring our players as close...
We've updated our kickstarter yesterday with a new version. Check the new build out. A lot of your critics have been adressed one way or another....
Hi, I'm Erick, a programmer at Kimeric Labs, a studio from Rio de Janerio, Brazil. Recently we had the oportunity of showing our game to another...
All the info is on the Readme file, I'll copy it bellow. ======= Getting Stated ========= To Start testing all you have to do is make a class...
It's important to keep in mind why are you writing automated tests in the first place. For me, it is to be able to change things easily and rest...
I've used unit level testing on a couple projects with varying degrees of success, most of them where turn base/strategic games, so most of the...
Doing unit tests and TDD on your games is a hard task, to say the least. When I tried to approach this daunting task, I found myself lacking a...