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Hey, we've recently migrated our project from 2019.2.21f1 to 2019.3.11f1. Running the iOS app crashes with a following message. Any info how to...
Pending purchases are those purchases that have been already started but not finalized. Exactly. My own store returns pending purchases after the...
I'm speaking about starting purchase pending purchase from the store itself. After the initialization of the store I get what are the pending...
Yes, I'm getting the IStoreCallback callback but I just don't get what to call to start purchase process.
Hi there, I'm currently injecting new store to Unity Purchasing system through IStore interface. App store and Google Play market will be...
@JeffDUnity3D thanks, Jeff, will try it out!
Hello everybody, We on our project use Unity Purchasing on iOS, Andorid, Windows Mobile and even Samsung. Our new target is custom store with...
Will be waiting for a fix then. So do you still need the separator?
Win 10 mobile, Region: Estonia, currency in settings : $, currency in microsoft store: EUR Thanks, waiting for your reply
Hi guys, After playing with variables in Product.metadata.localizedPriceString, Product.metadata.localizedPrice,...
@ap-unity thanks, waiting for a resolution
Hi again, This message is shown for a consumable too, we have only consumables in Connect. I've made an example project from IAP demo, which...
Hello guys, Assume a regular case of buying the consumable item with server side validation. User went through a store purchase, got money...
Any solutions in here? I have similar system of locking the interface, and the problem is I can't unlock it till I get a callback from the store....
ModelImporter Model = assetImporter as ModelImporter; foreach ( ModelImporterClipAnimation M in Model.clipAnimations ) { M.maskSource =...
thank's, that helped me a lot)