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I need to use Joystick for left movement and right movement with path animation :mad: Can any body have any idea :p
Can any help me about collider bounds intersect ray
Actual both object are rigid boy and i m dragging rigidbody t another but the before it show some action the object change the position due to...
I am having problem with rigidbody i want to ignore the Colliision Enter between two gameobject and i don't want ignore the layer of any...
hi, i am not that must expert in formula
hey, marrt, i have solve that problem now if i drag different object example(200gm, 500gm ) on certain point how should manage the mass so it...
Time.Scale
hey marrt, i have attach my screen shot
hey marrt, i am also attaching other object(like load) on both the end arm so, want to calculate which over all in combine
http://www.unity3dstudent.com/
ya marrt should force and do calculation of total object
hey marrt, it is similar like this only but i want drag the and keep it on the upper arm and i m trying to do with mass of rigidbody
ya marrt
hey marrt, you are right i am still confuse total mass of object so, when i drag any other object at of the end it should get...
Ya marrt i have try some other code by modifing my own script but still one problem i could not get stable excate position like...
Hey Marrt thiis my source code void OnMouseDown() { if(s.name=="S1") { condition1=1; a.rigidbody.useGravity=false;...
i am getting something but the problem i want to calculate mass of object because when i drop any object on on one of end then i want balance...
i am making small project in which i am using rigidbody like balance an object base on mass of an both endobject (object 1,object 2 ) same...
i am trying to use all joint for small app like balancing an object base on mass of object kept on both end any tutorial or reference...
Just increase the frame size IF LAST FRAME = 10 THEN SET IT AS 20 OR 25 from animation window AND U WANT TO PLAY REVESE THEN JUST...