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The idea behind it is great, modular parts to the engine that you can switch on and off depending on what your project needs, but the quality and...
Yeah Unlit doesn't work with _MainTex atm, should see a little performance bump when it does work though. And remember on your PBR's plug the...
I have encountered an error while trying to change a texture2d reference to _MainTex on an unlit graph. It allows me to use _MainTex as a...
I see that properties references can be changed in next version, so graphs can now include _MainTex, etc. Will this mean I can use it as an...
Thanks very much for this :) was a huge help. I will try your method ehre and if its doesntr work out well for me ill just wait for them to fix it.
I have been testing out the built in lightweight pipeline and the shader graph and dont seem to be able to get sprites to play well with the...
I am getting a crash when I roll a ball (circle collider) over a SpriteShape. I have included a screepcap below to show exactly what the...
I have been waiting for this for a long time, glad its finally here. I have been using it for a few hours now and have some feedback and...