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Thanks that did the trick!
Do you have instructions on how to convert the Invisible Material and InvisibleMaterialNoShadow to URP? I converted everything else and your tool...
Awesome thanks! Keep up the most excellent work!
this is awesome and i got simple bezier curves working between 2 buttons in my UI. Great job! This is going to be great to work with. A couple...
ok fixed my issue - maybe this will help OP. When i clicked my game object \ NaveMeshSurface \ Object Collection \ Collect Objects: I picked...
i am seeing this as well. I create a terrain object and add a navmeshsurface to it and bake it and it crashes the Unity UI...occasionally i get...
I'm an idiot - did more digging in the forums. Sorry for wasted forum space (i cant find a way to delete the thread). Solved it as so:...
I manually change these values here for Translate.x = -12 and Scale.x = 1.1 and it works great in the UI. [ATTACH] However, I would like to...
so did this make it into Unity 2023.2? The alpha is now available - is runtime data binding in the UI toolkit now? thanks!
I know this is a weird question to put in this specific forum but please hear me out as I may be looking at the problem wrong. I am currently...
Thanks so MUCH this did the trick!!!!! Do you think this is a visual studio code IDE issue? Using Windows 10 with Visual Studio Code as my...
Thanks Kreshi, tried that and its still busted. Interesting there must be some sort of interop (w/ input system) upgrade bug that Unity missed...
I tested this on a brand new install/project and it worked. But for existing projects that you are trying to upgrade it seems broken. Anybody...
Hey there just updated and imported the latest/greatest first person starter assets and I'm getting compile errors - anybody seen this or know a...
is there anyway i can get this working in my project wiithout having to change my project URP setting to your custom 'AuraURPAsset_Renderer"...
Fixed!!!! FYI, I'm on 2021.2.13f. I would get 100% repro of the unity crashing on boolean: subtraction operation and it is working really good...
Hey there, is this bug fix merged with 2021.2 branches, if not, do you know when it will be? thanks!
Probuilder is just buggy as all heck even beyond the issue that boolean operations crash unity/don't work. Is probuilder going to be supported...
Thanks again for your reply!
Thank you for your reply, and I will certainly try it, but my question is more about road map of 2021. If you were to tell new folks that want to...