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here's a tutorial i made using free assets http://www.youtube.com/watch?v=rXNv9EPHyHw
here's a tutorial i made on glass... there are similar ones on shiny metal http://www.youtube.com/watch?v=rXNv9EPHyHw
here's an updated tutorial on glass i made with free assests http://www.youtube.com/watch?v=rXNv9EPHyHw
here's a tutorial i made about it http://www.youtube.com/watch?v=rXNv9EPHyHw
ok... i guess that was the issue... it imported right in after i converted it to a binary in maya 2011... and if you managed 27000 buildings i...
so i guess part of the problem is that i was trying to use a .ma from pre 2013.... so the acsi is different... so im trying to go find an older...
well i got SOMETHING to load into unity.... but it appears to just be some random poly's with no real resemblance of my city... loaded it from a...
well maya shows 722000 vertices but only 1700 faces... so it shouldn't be an issue i guess... maybe somewhere in the model there's something wrong...
and yes i realize you can import assets... it just seems that maybe it's too big for unity? im not sure it hangs really bad... is there some...
I have a model of a city from maya that I want to put into Unity as a level. I was wondering if anyone had any advice. I've looked at a BUNCH of...