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Ok, I found the bug. "touch phase" has the same name as the old and new input systems. I explicitly used the "touch phase" of the new system and...
Unity Version: 2020.3.20f1 New Input System: Version 1.0.2 - January 21, 2021 I can print the current phase from the new input system in relation...
Problem solved! I added an else statement for action # 0 in the heuristic method. I did not know that was necessary. Thanks for helping anyway.
I was using the ML-Agents package, I updated the package, and removed unused packages as well. I am also using Unity 2020.1.0b15 now. So, far I...
You are now in reward engineering. You can code that if the agent hits specific colliders then it receives -1 as a reward and then reset....
I turned the decision requester to 1 with "Take Actions Between Decisions" to false, and also to true, but the problem persists.
Are you sure you run the same the YAML config file you configured? Check the directory of your file and your command.
No need to code if you use the RayPerceptionSensor3D Component. If you attach one to your agent all you need is configure the parameters in the...
from unity ml agents GitHub: Training using two deep reinforcement learning algorithms, Proximal Policy Optimization (PPO) and Soft Actor-Critic...
I attached a screenshot of the behavior parameters. I use this component on two opposing teams differentiating them with team ID 1 and 2. This is...
Thank you andrewcoh for replying. I am not in the training phase at all. I only use the heuristic function for now. The behavior type is set to...
Can anybody advise why the RequestAction() is being called by itself? What is the purpose of such behavior? and how can I stop it?
From my experience, I noticed that the RL problem when getting complex (Mathematically Complex Problems) requires a massive amount of computing...
I have 6 actions mapped to 6 inputs buttons using the new input system. However, when I add another action along with its button, the agents keep...
Hello, I have set up a PS4 controller using the new input system and it works fine. I have created another ActionMap for Xbox 360 controller, but...
Same here. macOS 10.15.5. Unity 2019.4.1f1 personal.
Thanks a million. That what I was looking for.
Hello, I have an environment of two opposing teams, and I managed to map the actions using the new input system through a PS4 controller. Now,...